Added calibration buttons for recentering and setting the eye level.To open, rotate the left controller counter-clockwise and right controller clockwise so that they face upwards. Be aware you will not get automatic updates if you do this. ![]() If MainModule is directly under the loader script, then it will use the MainModule instead.Changed loader to fetch the latest code instead of using a static version.I plan to add it into Camp Nexus over the next month, with some other revisions. To any showcase owners: Let me know if you integrate it into yours. As I mentioned before, the intent was to make it open to add to games to increase VR usage on Roblox, and I delivered. (Audio recording without dedicated hardware isn't a good idea in VR)Ībout 3 weeks ago, I started work on a custom VR character for an upcoming project. Changes from me are not guaranteed because this being a free project and I may be focused on other projects. If you are looking to make changes, please contribute to the GitHub repository instead of using a static version since many others may want a specific feature that you are adding. ![]() Check out the website for existing games that use Nexus VR Character Model: RobloxVR - Nexus VR Games Price (Free!) RobloxVR on Twitter maintains a website of Roblox VR games, including those who use Nexus VR Character Model.
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